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Official 365 Scripts guide

Takeover V1

The complete setup reference for Takeover on NBA 2K27. Use this guide while programming your Zen, tuning shot timing, assigning automations, and choosing dribble moves.

  • NBA 2K27
  • 36 menu pages
  • PlayStation + Xbox
Zen display V1 loaded
Takeover by 365 Scripts mascot display
Takeover by 365 Every script. One place.
What Takeover does

Takeover is a Cronus Zen GPC script for NBA 2K27. It assists with input timing for shooting, automated shot actions, meter dunks, custom dribble sequences, and selected controller feedback. You remain in control of movement and gameplay.

Button RhythmSmart TimingThree shot autos Dunk Meter273 dribble choicesProfiles
01

Start here

Quick start

Use this order for a clean first setup. Test after each major change.

  1. 01
    Program the GPC

    Load Takeover V1 into an open Zen slot and program the device.

  2. 02
    Open the menu

    Hold L2 + OPTIONS on PlayStation, or LT + START on Xbox.

  3. 03
    Set the basics

    Turn on Soft Triggers, then choose Vibe Blocker and Unlimited Sprint if wanted.

  4. 04
    Tune shooting

    Enable Button Rhythm, set Tempo, and choose the Remap Button.

  5. 05
    Add optional actions

    Enable Auto Stand, Auto Fade, or Auto NoDip only for actions you plan to use.

  6. 06
    Set dunk and dribble

    Capture your Dunk Bind, enable the meter, and assign up to four D-pad moves.

  7. 07
    Close and test

    Press Circle or B, then change one setting at a time while testing.

Best practice

Do not tune several timing values at once. Make one adjustment, take 10–20 shots, then decide on the next change.

02

Navigation

Menu controls

The same menu structure is used on both consoles; only the controller labels change.

PS

PlayStation

Open menu
L2 + OPTIONS
Close / back
Circle
Numberpad
X
Info
Triangle
XB

Xbox

Open menu
LT + START
Close / back
B
Numberpad
A
Info
Y
InputMenu actionExtra detail
Left / RightMove between pagesPages run from 1 through 36.
Up / DownChange the selected valueMoves in single-step increments.
L2/LT + Up/DownScroll values fasterEach update still changes by 1.
X/AOpen numberpadAvailable on supported timing pages.
Triangle/YShow informationAvailable where the page supports it.
Green LED Setting is ON
Red LED Setting is OFF
Short rumble Value changed

Dunk Bind open? Release R2/RT to save the captured bind, or cancel the capture before trying to close the menu.

03

Pages 1–13

Shooting

Build your base timing here before adding separate fade or no-dip adjustments.

01

Button Rhythm

Turns rhythm assistance on or off when you shoot.

Toggle
02

Tempo ms

Sets the wait before release assistance. Lower values act faster; higher values act slower. Begin around 40–60 ms.

Numberpad
03

Remap Button

Moves the shoot input to L3 or R3. The stick you do not select becomes the free stick used for autos.

Choice
04

Smart Timing

Applies small automatic timing adjustments between fade and pull-up shot styles.

Toggle
05

Fade Assist

Controls additional shooting help for fade situations.

Toggle
06

Pull-Up ms

Adds a separate pull-up timing offset. Tune this only after the base Tempo feels consistent.

Numberpad
07

Shot Vibe

Enables an optional controller rumble cue for shot release timing.

Toggle
08

Shot Vibe ms

Sets how long the shot is held before the optional “let go” rumble is sent.

Timing
09

Auto Stand

Allows a one-tap stand-still auto shot when the free stick is clicked without L2/LT or R2/RT.

Toggle
10

Auto Speed

Sets the stand-still auto hold length. The default is about 500 ms; your normal green Square/X hold time is the best reference.

Numberpad
11

Auto Tempo

Controls the delay before the full stick flick during automated shots. Range: 0–300.

Numberpad
12

Button Shot

Uses hold-length timing without flicking the right stick. Once the threshold is reached, the script forces the shoot button to release.

Toggle
13

Button Shot MS

Defines the Button Shot hold threshold. The default is 500 ms.

Numberpad
04

Pages 14–20

Fade

Keep fade timing separate from your base stand-still setup.

14

Fade Toggle

Turns normal fade assistance on or off when the left stick is pulled at release.

Toggle
15

Fade Tempo

Adds a dedicated delay for fadeaway shots.

Numberpad
16

Turbo Shots

Enables the Turbo + shot-direction behavior used for Hop Jumper and Turbo Fade styles.

Mode
17

Fade Vibe

Turns on the optional rumble cue for fade timing.

Toggle
18

Fade Vibe MS

Sets the timing for the fade rumble cue.

Timing
19

Auto Fade

Enables the one-tap fade: hold R2/RT, then click the free stick.

Toggle
20

Auto Fade Speed

Sets the fade auto hold length independently from Auto Speed. Default: about 500 ms.

Numberpad
05

Pages 21–24

No-Dip

No-Dip uses its own rhythm timing while the left trigger is held.

21

No-Dip Shot

Master switch for no-dip rhythm. Hold L2/LT while charging the shoot button.

Toggle
22

ND Tempo

Sets the release timing used for a normal no-dip shot.

Numberpad
23

Auto NoDip

Enables the one-tap no-dip: hold L2/LT, then click the free stick.

Toggle
24

Auto NoDip Speed

Sets the no-dip auto hold length independently. Default: about 440 ms.

Numberpad
06

Three separate actions

Automation

All three autos can stay enabled because each one uses a different trigger combination.

A

No trigger

Stand Still

Free stick

Click the free stick by itself.

B

Right trigger

Fade

R2 / RT+Free stick

Hold the right trigger, then click.

C

Left trigger

No-Dip

L2 / LT+Free stick

Hold the left trigger, then click.

Finding your free stick

Use the opposite of Remap

RemapR3Free stickL3

RemapL3Free stickR3

Stand holdAuto SpeedPage 10 · ~500 ms default
Flick delayAuto TempoPage 11 · 0–300
Fade holdAuto Fade SpeedPage 20 · ~500 ms default
No-Dip holdAuto NoDip SpeedPage 24 · ~440 ms default
07

Pages 25–26

Dunk

Enable meter help, then record the exact two-button bind you want to use in game.

25

Dunk Meter

Turns meter-dunk assistance on for the custom bind saved on page 26.

26

Dunk Bind

Your bind always starts with R2/RT, followed by one button of your choice.

  1. 1

    Open Dunk Bind on page 26.

  2. 2

    Press and continue holding R2/RT.

  3. 3

    Press the second button: L1/LB, X/A, Circle/B, or another supported choice.

  4. 4

    Release R2/RT to save the new bind.

Need to cancel? While the capture screen is still locked, use Circle/B. In game, keep both bind buttons held through the meter charge.

08

Pages 27–31

Dribble directory

Enable the master switch, assign one move to each D-pad direction, then tap that direction in game.

27

Dribble Moves

Master ON/OFF control for all four assigned directions.

28–31

D-Pad assignments

Choose separate moves for Up, Down, Left, and Right. Select OFF for directions you do not want to use.

In game: Tap the assigned D-pad direction. Do not hold L2/LT while triggering a dribble move.

All 273 choices

Find a dribble move

273 results

#Menu nameType / description
09

Pages 32–36

Feedback, Misc & Profiles

The final menu pages cover recent timing feedback, input behavior, stamina handling, and saved setups.

32

Shot Log

Displays recent release times using S for stand, F for fade, and ND for no-dip. For ND entries, hold L2/LT while charging, then release.

33

Soft Triggers

Makes R2/L2 behave as full digital presses. Recommended: ON.

34

Vibe Blocker

Blocks rumble sent by the game, including contact and crowd effects. Script menu ticks and toggle feedback still work.

35

Unlimited Sprint

When the left stick is pushed beyond roughly 20%, the script trims a full input to about 70% so the game reads it closer to a jog. Low stick movement is untouched, and the feature pauses during Dunk Meter charging.

36

Profile Select

Saves and loads groups of tempos, autos, binds, and dribble choices. For example: Profile 1 Park, Profile 2 Rec, Profile 3 Pro-Am.

10

Recommended baseline

Starter settings

Use these as a first test—not as universal values. Timing can change with your build and setup.

Takeover V1

Clean starting point

Soft TriggersON
Button RhythmON
Tempo40–60 ms, then adjust
RemapR3 for stick shooting
Auto Stand / Fade / NoDipOnly as needed
Auto Speed500 ms or your green hold
Button ShotOFF unless using hold-length timing
Button Shot MS500 ms when enabled
No-Dip ShotON if used
Dunk MeterON for meter dunks
Dunk BindR2/RT + L1/LB or preferred combo
Dribble MovesON + four choices
Vibe BlockerPersonal preference
Unlimited SprintON for longer stamina
11

Fast fixes

Troubleshooting

Check the matching item before changing several settings at once.

Menu will not open

Hold L2/LT first, then press OPTIONS/START. Confirm the Zen is running the slot where Takeover V1 was programmed.

An auto action does nothing

Turn on the matching Auto setting and use the free stick—the one opposite your Remap choice. Stand uses the stick alone; Fade uses R2/RT + stick; No-Dip uses L2/LT + stick.

Dribble moves do not fire

Confirm Dribble Moves is ON and that the selected D-pad direction is not set to OFF. Tap the direction without holding L2/LT.

Dunk Bind will not save

Keep R2/RT held while pressing the second button, then release R2/RT to complete the save.

Shots are consistently early or late

Adjust Tempo in small steps and test 10–20 shots before changing it again. Tune the base shot first, then separate fade or no-dip values.

No-Dip never appears in Shot Log

Turn on No-Dip Shot, hold L2/LT while charging the shot, and release normally.

Dunk Meter sometimes does not fire

Takeover V1 releases as soon as the meter reaches its maximum. Make sure Dunk Meter is ON and both buttons in your saved bind remain held throughout the charge; releasing either one early resets the charge.

Unlimited Sprint feels inactive

It only trims the left-stick value after you push beyond roughly 20%. Normal low movement is intentionally left alone, and the feature temporarily steps aside during a Dunk Meter charge.

Setup complete

Take over.

Keep this guide open while you test. Small, isolated changes are the fastest path to a dependable setup.

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